Chess Openings for White : Garry Kasparov’s Scotch Game – Dual commentary

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Instructive game keywords: Instructive game tags: Chess openings for White, Whitechess openings, White opening, great chess opening, Beginner, beginners openings, mastering chess openings, chess tutorial, chess tutorials, chess openings tutorial, opening principles, everything you need to know, chess opening principles, chess opening lesson, informative chess opening information, chess openings for beginners, chess openings for intermediate, chess openings for advanced, chess opening names, essential chess opening knowledge, classical chess opening
, Scotch game opening, Scotch game alternative to Ruy Lopez, early d4, pressure on e5, popularised by Kasparov in 1990 in match vs Karpov, played at World championship, beat Karpov with it, Kasparov revival, lots of dynamic possibilities, overview of main variations, main ideas, trap lines, dual commentary

What is the Scotch Game?

The Scotch Game, or Scotch Opening, is a chess opening that begins with the moves:

1. e4 e5
2. Nf3 Nc6
3. d4
Ercole del Rio, in his 1750 treatise Sopra il giuoco degli Scacchi, Osservazioni pratiche dโ€™anonimo Autore Modenese (“On the game of Chess, practical Observations by an anonymous Modenese Author”), was the first author to mention what is now called the Scotch Game.[1] The opening received its name from a correspondence match in 1824 between Edinburgh and London.

White aims to dominate the centre by exchanging his d-pawn for Black’s e-pawn. Black usually plays 3…exd4, as he has no good way to maintain his pawn on e5 (this same position can be reached by transposition from the Centre Game 1.e4 e5 2.d4 exd4 3.Nf3 Nc6). After 3…d6, White is better after 4.dxe5 dxe5 5.Qxd8+ Kxd8 6.Bc4, or he may simply play 4.Bb5, when 4…exd4 5.Nxd4 Bd7 transposes to the Steinitz Defense in the Ruy Lopez.

3…Nxd4 is possible, though rarely played today by strong players. It was popular in the 19th century, and receives five columns of analysis in Freeborough and Ranken’s opening manual Chess Openings Ancient and Modern (3rd ed. 1896 p. 53). It is often described today as a strategic error, since after 4.Nxd4 exd4 5.Qxd4 (5.Bc4 is the Napoleon Gambit) White’s queen stands on a central square, and is not developed too early since it cannot be chased away very effectively (5…c5? is a seriously weakening move that blocks Black’s king’s bishop). Nonetheless, the Encyclopaedia of Chess Openings (ECO) concludes that Black equalises with 5…Ne7 6.Bc4 Nc6 7.Qd5 Qf6 8.0-0 Ne5 9.Be2 c6 10.Qb3 Ng6 11.f4 Bc5+ 12.Kh1 d6 (I. Sokolov).[2] Similarly, Harald Keilhack concludes in Knight on the Left: 1.Nc3 (p. 21) that although …Nxd4 is a “non-line” these days, if Black continues perfectly it is not clear that White gets even a small advantage. Keilhack analyses 5.Qxd4 d6 6.Nc3 Nf6 7.Bc4 Be7 8.0-0 0-0 9.Bg5 c6 10.a4 Qa5 11.Bh4 and now after 11…Qe5 or 11…Be6, “White has at most this indescribable nothingness which is the advantage of the first move.” (Id. p. 25) The ECO also concludes that Black equalises after the alternative 4.Nxe5 Ne6 5.Bc4 Nf6 6.Nc3 Be7 7.0-0 0-0 8.Be3 d6 8.Nd3 Nxe4 10.Nxe4 d5 (Parma).[3]

After the usual 3…exd4, White can respond with the main line 4.Nxd4 or can play a gambit by offering Black one or two pawns in exchange for rapid development.

Main variations
Scotch Opening, animated
After 1.e4 e5 2.Nf3 Nc6 3.d4 exd4, the most important continuations are:

4.Nxd4 (Main line)
4…Bc5 (Classical Variation)
4…Nf6 (Schmidt Variation)
4…Qh4!? (Steinitz Variation)
4.Bc4 (Scotch Gambit)
4.c3 (Gรถring Gambit)
Main line: 4.Nxd4
a b c d e f g h
Chessboard480.svga8 black rookc8 black bishopd8 black queene8 black kingf8 black bishopg8 black knighth8 black rooka7 black pawnb7 black pawnc7 black pawnd7 black pawnf7 black pawng7 black pawnh7 black pawnc6 black knightd4 white knighte4 white pawna2 white pawnb2 white pawnc2 white pawnf2 white pawng2 white pawnh2 white pawna1 white rookb1 white knightc1 white bishopd1 white queene1 white kingf1 white bishoph1 white rook
7 7
6 6
5 5
4 4
3 3
2 2
1 1
a b c d e f g h
Main line: 4.Nxd4
In the main line after 4.Nxd4, Black has two major options. Either 4…Bc5 or 4…Nf6 offers Black good chances for an equal game.

Classical Variation: 4…Bc5
Main article: Scotch Game, Classical Variation

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  1. this is the dumbest pod cast of some two 1500 missing every idea in the openning

  2. bit talktive for the other guy who doesn't even understand the openning

  3. What happens after Qh4? (1 e4 e5 2 Nf3 Nc6 3 d4 exd4 4 Nxd4 Qh4)

  4. after 1.e4 e5 2.Nf3 Nc6 3.d4 exd4 4.Nxd4 Nf6 5.Nxc6 the alternative 5…dxc6 resembles a Berlin Wall type position after Qxd8 Kxd8, but white still has the 2 bishops and has gained the ability to play d4. I find the position more playable (with Kramnik's defensive style in mind) then the line with 5…bxc6, I think black should be ok after 6.Bd3 Bd6

  5. Why does their ethnicity need explanation? Do you ever ask, "Why are all the commentators American?"? For your information, they're not all Greek.

  6. Paul georghiu, are you the one who wrote The Black Knight Tango guide?

  7. Your guest commentator is a wee bit pushy eh? ๐Ÿ™‚

  8. very instructive but i don't like this at all ๐Ÿ™‚

  9. Hey Tryf, it would be cool if you covered 1990 Kasparov Karpov Scotch Game matches. Or Tal, if he ever played it as well. I want to see a violent one. Thanks.

  10. This wasn't as good as the other opening overviews. Continual engine-checking and looking on chessgames disrupted the flow.

  11. A few personal Paul-based highlights:

    "I wonder if it would be useful to engine check this…"
    "Not really, no"
    *KC does it anyway… proves useless*

    "I'm not going to play Qb4 like a computer!"

    "Why are you so obsessed with Houdini all the time!?"

    "Do you have to go through that all the time?"

    …Hey @kingscrusher, listen to Paul a bit more often!

  12. It never hurts to check a position with houdini regardless of paul's apparent distaste for the engine. After all I would wager that houdini would murder him in 9 out of 10 games just based on human error…its easy for even gm's to rule out seemingly ridiculous moves which an engine may find in a particular position especially once theory has been left. You would think from some of paul's commentary and annoyance with using houdini that he has "solved" the scotch game…bit short sighted

  13. His annoyance at the engine is due to engines not being very useful in the opening, but KC didn't realize that at the time. All Paul wanted to do was introduce the current theory of the opening, for which there is no use for an engine. Did you really think he's that short sighted? It seems you're a "bit short sighted".

  14. You will notice I SPECIFICALLY said " especially once theory has been left"<—-This would be AFTER the opening OF COURSE pseudo-smartass…perhaps you should stick with checkers if you are unaware of that FACT

  15. You're a bit all over the place aren't you? Theory wasn't really left very much in the first place, although KC did explore several positions semi-in depth with the engine. But like I already said, that was out of the scope of this video, but KC still did it a few times which would obviously annoy Paul. However, your statement about "once theory has left" does not explain your other comments. Not so specific I'd say.

  16. If you don't understand when theory ends then you are a very sad case of stupid. If I need to specify when theory has ended and the player is on their own resources then you are ill qualified to offer any intelligent discussion. Good day…enjoy your wood pushing and don't forget to wear your lucky helmet.

  17. I'm sorry you thought that you were making an intelligent discussion in the first place. I do know when theory ends, and that was never a question in this. This is a very old opening, and the theory extends much into the middlegame, as in other popular openings like the sicilian. I don't know why you keep trying to insult me, as I never insulted you other than making the remark that you're a bit short sighted, because you called KC's friend short sighted over nothing

  18. I'm sorry, I couldn't find you. I'm _eli_, so maybe you can find me. Challenge me to an online game or whatever you want, but I'm not around tonight for a live game. So I guess just message me on the site.

  19. lol, houdini would murder him more than 9 times out of 10, and to the thekingchess guy, opening theory isn't just one memorized move at a time, you need to know witch of the opening theory moves are the best to play, but I am sure you already knew all of this. Houdini is ten times the chess player that any human is, I never understood the hate people have for the engines and why it's a bad idea to use such a awesome resource.

  20. yeah you would think houdini is a personal threat to these people. I have won many otb games against strong opponents simply because I recognized a passive move or even losing move by my opponent in the opening or middle games based solely on previous analysis from houdini. Most chess games by amateurs are blown in the first 10 to 15 moves. I think most people don't understand that losing to houdini shows you what not to do and therefore how to punish mistakes

  21. I LOVE when you and Paul do a vid together… best in the web for sure! l Would love to see more, thanks ๐Ÿ™‚

  22. Thanks for posting. A bit confusing w/ all the jocularity but still informative. I just beat my computer ICC's IM Ling-Fong 2400 elo in a Four Knights/Scotch w/ the White pieces. It was a 75 move blitz at (5' + 10") time control. And yes Paul Georghiu's assertion of 5…Bb4 is exactly what the fembot played. Indeed there is no opening advantage for White and the game was drawn into the ending where I won because Ling-Fong gave up the opposition. I like the queen f6 and h4 ideas and will be exploring them as Black. STUDY!!!! Yes Love

  23. After black goes pawn A6, why wouldn't the white knight fork the king and rook on C7?

  24. I have watched this video more than once for the pure entertainment value of the banter as you go over this! Great video, but what I am still wondering is if you consider this as a "decent" opening at least for a non-tournament player??

  25. a)"So let's see what's going on here…"

    b)"What's going on is you don't take that pawn."

    a)"Let me just check… yeah people who took that pawn lost 56% of the time."

    ~5 seconds of silence~

    You can literally hear Paul's frustration through the silence lol…

  26. You guys laugh way too loud. Maybe be more aware of the microphone in the future. Very annoying.

  27. Paul is a bit grouchy. We're trying to learn here, so Kingscrusher going back over things is helpful.

  28. It's instructive, but the video shows too much irrelevant variations and the loud laughs are annoying indeed. Do some editing next time please.

  29. Dual commentary doesn't work. Go back to original as the other voice sounds like he is eating something and trying to talk.

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